![]() Activate the trainer options by checking boxes or setting values from 0 to 1.Click the PC icon in Cheat Engine in order to select the game process.Special thanks to StLa for providing the game. Note: The scripts use the CE command Assert and will not load if it is incompatible with the running game version. Please read the Table Extras or the information above. Many thanks to my Patrons for providing the game. So you can always come back in case you don't like the result. When you can,save the game before starting using table/cheat. Pay attention to the buildings health, it will change to indicate that the building is protected.ģ) Load the game process "riftbreaker_win_release.exe" in CE Ĥ) Load this table and activate the main script ĥ) Now Activate the script of each cheat you want to use Now press CTRL again and pass the cursor over EACH constructed buildings (including energy nodes, pipes, etc). Then press ESC to go back to normal mode. Now press CTRL for "building mode" and start the construction of your building(s). Basic resources will not go under the current value GM for Buildings needs the help of the user (please see *) Process Name : riftbreaker_win_release.exe Temporal anti-aliasing įidelityFX CAS (Contrast Adaptive Sharpening) Ĭreate a file called "developer.cfg" in "C:\Users\\Documents\The Riftbreaker\config" and enter anything you want available each time you start the game, examples below.Code: Select all = Removes activation limits from certain buildings (e.g traps)Ĭhanges view to lighting implementation Teleports to position on minimap (Open big minimap and click)Ĭheat_disable_cultivator_biome_requirement Īllows building any number of cap-limited buildings Gives Riggs an equipped heavy weapons loadoutĬheat_build_building_on_random_spot Removes all units currently visible on the minimapĬheat_add_item Īdds a specific number of the same item to the inventory.Īdds the items of a type to the player inventory (See bottom of the page)Īdds a specific amount of a specific resource to the player inventory.Ĭheat_increase_family_info_lvl prop_name/ Shows current difficulty parameters as text on screen.ĭebug_get_familiarity_level family Īllows console state to persist between runs (persist only last 30 commands)ĭebug_remove_by_blueprint_count Įnables the sandbox menu Press F11 to open ![]() Does not affect buildings already being built. E.g., 0.5 causes buildings to build 2x as fast. 5 moves at half speedīuilding_speed_multiplier E.g., time_factor 2 moves at double speed, time_factor. Shows debug overlayĬhanges in-game speed. Sleep Tight is being built using Unreal Engine and is also confirmed for Steam. Starts an in-game event depending on path chosen If no Y/Z/X coordinates are given, it spawns at playerPosĪctivate_mission_flow logic/weather/acid_rain.logic Build up your base, collect samples and research new inventions to survive. You are an elite scientist/commando inside an advanced Mecha-Suit capable of dimensional rift travel. ![]() Spawns an object in-game (building/unit). The Riftbreaker is a base-building, survival game with Action-RPG elements. Shows the currently active mission flow for debuggingĭebug_spawn_entity Cheating in Riftbreaker I know cheating is controversial in games, but since its singleplayer-only (at least the demo is), I dont mind cheating. Shows map information top left (Map seed, player position, current tile, terrain material) The ground gets a colored grid depending on type of block This command will remove and recreate all buildings and connections in your base. Shows active missions and their nodes with the ability to instantly finish them ![]() Shows FPS in the top left corner, mode 1 or 2Īllows the game to run with of frames when not in focus
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